![]() ![]() Though this wouldn't be worth a blog entry, if it was just about some simple Java exceptions. Especially if you know how to program in Java and help people on Discord. Those funny magic words mean, but after a while you get used to reading I told you, really simple! Ok, I get it, it's a lot of text, and you indeed need some knowledge in order to know what and voilà, the game works after adding it! Pasting this into Google is enough to find the download for the Me/sargunvohra/mcmods/autoconfig1u/ConfigData. Oh look, we even have here, so it indeed is elevator! The main feature here is theįirst line again, telling us that Java is unable to find the class definition for Not really, we still don't know why elevator is causing the game to crash, but if we look a bit further down, weįind this snippet: Caused by: : me/sargunvohra/mcmods/autoconfig1u/ConfigDataĪt 1(Native Method)Īt (ClassLoader.java:756)Īt (SecureClassLoader.java:142)Īt .(KnotClassLoader.java:186)Īt .(KnotClassDelegate.java:346)Īt .(KnotClassDelegate.java:218)Īt .(KnotClassLoader.java:145)Īt (ClassLoader.java:351)Īt .onInitialize(ElevatorMod.java:34)Īt .0(EntrypointUtils.java:47) In this case, Fabric even goes as far as telling us which mod caused the crash, how nice! Now we know we can blame : Could not execute entrypoint stage 'main' due to errors, provided by 'elevator'! Internals and the used modloader ( Fabric in this case). We can mostly ignore all the stuff at the bottom, that just lists MultiMC, some Java that's a wall of text and not easy to read AT ALL! Quite easy to read: : Could not execute entrypoint stage 'main' due to errors, provided by 'elevator'!Īt .$invoke0$0(EntrypointUtils.java:51)Īt .(ExceptionUtil.java:33)Īt .0(EntrypointUtils.java:49)Īt .(EntrypointUtils.java:35)Īt .(Hooks.java:52)Īt _310.(class_310.java:437)Īt .Main.main(Main.java:177)Īt .(MinecraftGameProvider.java:460)Īt .(Knot.java:74)Īt .(KnotClient.java:23)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:498)Īt .launchWithMainClass(OneSixLauncher.java:210)Īt .launch(OneSixLauncher.java:245)Īt (EntryPoint.java:143)Īt (EntryPoint.java:34) As long as the crash happens to be in Java code, it is actually With their crashing game, often caused by some mod. On an average day, 3 or 4 people seek help Tend to use it for big modpacks, making the game unstable and prone to crash. To make it short, MultiMC is designed toīe an alternative Minecraft launcher with many, many advanced features. I'm a long-time contributor to the MultiMC project. But I recently found myself in need of crashing programs on purpose, No, no I haven't gone insane, not yet at least. Know that you sometimes really want things to crash? Aw snap, how could that possibly have happened? Right, it's frustrating when programs crash over and over. ![]()
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